August 23, 2011
=============================================================================
			
Title                   : Methane (beta 1)
			
Filename	        : map-methane-beta1.pk3
			
Author                  : Ingar =KCT=
			
Email Address           : ingar@telenet.be
			
Web Site(s)             : http://ingar.satgnu.net/tremulous
			
Description             : map for the open source game Tremulous
			  http://www.tremulous.net
			
Credits to              : ID-Software for Quake II
			  DarkLegion for Tremulous
			
			  This map was made with Open Source software:
			  Linux, KDE, the Gimp, GtkRadiant.

=============================================================================

	The methane map file and the assets created by me are 
	available under the conditions of the Creative Commons License
	http://creativecommons.org/licenses/by-sa/3.0

=============================================================================
	
METHANE

	After four years, Methane had almost never seen the light of day.
	Instead of letting it dissapear into the eternal bitfields,
	I decided to bring the map to a playable state and release
	it to the general public.


ACKNOWLEDGEMENTS

	This map uses textures from the following textures sets:

		The Andromeda texture set by Speedy
		http://speedy.planetquake.gamespy.com/textures.htm

		u_gr8_9.tga
		u_pan1_h3b.tga
		ubase_cable2b.tga

		Yves 'evillair' Allaire's Quake 3: Arena textures sets 6 & 8
		http://evillair.net/

		e6basegrate.jpg
		e6basicstrip_white.jpg
		e6btrim_light.blend.jpg
		e6btrim_light.jpg
		e6c_floordented.jpg
		e6dmetal.jpg
		e6grate2_flr_b.tga
		e6grtflr2bl.tga
		e6launchengine.tga
		e6launchengine_fx.jpg
		e6launchengine_glow.jpg
		e6launchengine_masked.tga
		e6metalfan.tga
		e6metalfan_blade.tga
		e6platelight.blend.jpg
		e6platelight.jpg
		e6platelight_burnt.blend.jpg
		e6platelight_burnt.jpg
		e6simpwallsupp.jpg
		e6simpwallsupp_rst.jpg
		e6symbol_a.jpg
		e6symbol_b.jpg
		e6symbol_c.jpg
		e6symbol_d.jpg
		e6tekmtlrflr.jpg
		e6tekmtlrflr_h.tga
		e6tekmtlrflr_h_glow.jpg
		e6tileceiling.jpg
		e6xgratebasic_b.tga

		e8_base1.jpg
		e8_base1c.jpg
		e8_btrim05.jpg
		e8_btrim05b.jpg
		e8_mtlwall3b.jpg
		e8base_blue.jpg
		e8base_red.jpg
		e8basictrim2_blue.jpg
		e8basictrim2_red.jpg
		e8basictrim_blue.jpg
		e8basictrim_red.jpg
		e8beam01.jpg
		e8beam01b.jpg
		e8beam02.jpg
		e8bgrate01.tga
		e8bolttrim.jpg
		e8bolttrimb.jpg
		e8cretefloor01.jpg
		e8cretefloor01b.jpg
		e8cretefloor01c.jpg
		e8cretesmlltrim.jpg
		e8jumpspawn02b.tga
		e8metal01.jpg
		e8mtltrim1.jpg
		e8mtltrim1b.jpg
		e8support05.jpg
		e8support06b.jpg
		e8support06c.jpg
		e8tinylight.blend.jpg
		e8tinylight.jpg
		e8tmtllight2.blend.jpg
		e8tmtllight2.jpg

		from the Tremulous map M.E.E.P.

		blackwall.jpg
		dark_metal.jpg

		from the Tremulous map Cruz Exports

		ooze.tga (was engine1.tga)

		by Ingar

		envmap.tga
		glass.jpg
		kickass.tga
		qer_kickass.tga

	Skybox

		"Bloody Marvelous" by Mighty Pete
		http://www.petes-oasis.com/
		downloaded from the WadFather
		http://wadfather.planethalflife.gamespy.com

	Models

		Palm tree from 
		Todd Gantzler's 'multiplant' plant model pack

		Plant from the Tremulous map 'Vega' by Ingar

		Angel by Tamara 'Ophelia' Crossley mreff@javanet.com
		
	Sounds

		The door sounds are mixed from recordings found on
		http://www.pdsounds.org

		"I kick ass for the Lord" is inspired by
		http://www.youtube.com/watch?v=MfkHkdu5IEI
		The organ sound used in the map was recorded by me.

		The crickets soundloop was record by me.
		
THANKS

	maci for webspace on satgnu

	LavaCroft, Thorn[mDc]

	the [Derelict] community

	the players who urged me to finish this map

	the =KCT= crew

HISTORY

2011-08-23
	beta-1

2008-04-20
	alpha-1

2007-05-27
	first brush

Questions, bugs or suggestions? Send them to ingar@telenet.be

