August 28th, 2006                     		[db@]Megabite
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Title                   : Beyond Derelict (Beta 04)

Filename	        : derelictb-beta04.pk3

Author                  : Danny "Megabite" Marcus

Email Address           : megabite@tremulous.info

Web Site(s)             : www.online-spielen.de
                          www.blackheartware.com
                          www.tremulous.info
                          www.tremulous.de

Description             : Map for the open source game
                          Tremulous, based on the Q2-mod
                          Gloom-map "gloom1b" / Derelict

Credits to              : ID-Software for Quake III Arena,
                          darklegion for Tremulous,
                          qeradiant.com and gamedesign.net for
                          inspiration and solutions.
                          Justin Fisher and Evillair for
                          their artwork...
                          And last but not least my testers:
                          Mr.H@nky, sharky, FireFox and bishop
                          from the db@ clan and all the people
                          providing constructive criticism
                          on the db@ Derelict server!
                          
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* BETA BUILD *

This is a beta release of this map. It is WORK IN PROGRESS!
There are some bugs in it, just the basic layouting is done
by now!
More details (mostly ceiling decoration, effects, sounds, 
other detail crap) will be added in the next weeks. Some
shaders will be added, others changed (the force field in
human base first ;).

This beta is for gameplay testing, not about visuals!
Feel free to drop me a line with your thoughts to
megabite@tremulous.de!


* Installation *

Copy this *.pk3 file to your base folder, start a game, drop
to the console and type "/map derelictb-beta04" (don`t use the "").


* Construction *


Base                    : Conversion of a Gloom map

Editor(s) used          : GTKRadiant

Known Bugs              : Find out please!

Build Time              : 5 months (lazy building)

Compile Time		: 17 minutes (fullvis and bounce 8)
                        

* Copyright / Permissions *


You may distribute these files freely as long as this text file
is included and no file and/or filename is changed.
You may use any textures and shaders included in your own projects
as long as you mention me somewhere in your credits... ;)

Some textures and shaders are by myself, some taken from other
tremulous maps and most by EvilLair (http://evillar.net)!
The skybox is by Justin Fisher (JAF60@student.canterbury.ac.nz)


* Bug Reports / Suggestions *


Please send them to: megabite@tremulous.info

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